Hi, I'm Jamie


Based in London and available for remote work

EMAIL ME



GO TO SHOWREEL

I design and build real-time graphics



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Showreel Breakdown


βž• Clip 1 - Virtual Studio With a View

Modelled virtual studio assets in Blender and imported them into Unreal Engine for texturing, lighting, and real-time rendering.
Weather stats update in real-time via Unreal Engine 5.6 Remote Control.

Sand Texture & Foliage: Smart Poly

βž• Clip 2 - Basketball Virtual Studio

Rebuilt the studio below for a basketball scene. Player profiles designed in Photoshop, modelled in Blender, textured & lit in Unreal Engine.
Stats update live via Remote Control.

Virtual Studio Base: Evermotion

βž• Clip 3 - Transition

Short Blender transition video linking basketball and football scenes.

βž• Clip 4 - Player Profile

Assets modelled in Blender, imported into Unreal Engine for texturing, lighting, animation, and real-time rendering.
Stats updated via Remote Control.

βž• Clip 5 - Finish Line

Stadium modelled in Blender; texturing & lighting done in Unreal Engine.
Mixamo mocap animations applied to a shared skeleton; AI used for texture variations resulting in unique runners.
Crowd usesh Vertex Animation Textures and Blueprint logic for rows/columns.
Live updates for positions & names via Remote Control.

Characters & animations: Mixamo

βž• Clip 6 - Houston, We Have a Graphic

Environment created in Unreal Engine using the textures below.

Spaceship: Artist unknown β€” please let me know if it’s yours for credit.
Textures: 3dtextures